Wednesday, January 25, 2012
Snake in Heterocut
This puzzle is one of the many new puzzle variations you would find originally on this blog.
Rules: Place a snake of 1-cell width,that does not touch itself,not even diagonally.Head and tail are given.Then divide all the remaining cells into polyominos of areas 2 ,3,4, or 5.Arrows always point to the larger region.No two polyominos can be identical,even after rotation/reflection.Every pair of cells having an arrow between them always belong to polyominos,and not the snake. Numbers outside indicate the quantity of cells occupied by the snake in the corresponding direction.
Tuesday, January 24, 2012
Sunday, January 22, 2012
No-touch Nurikabe - hard
Here is another No-touch Nurikabe.
When i started designing it,I didnt know i would have to add an ugly water mark in the end.
Thursday, January 19, 2012
Tuesday, January 17, 2012
Sunday, January 15, 2012
Reachability - medium
Another new puzzle type.
Rules:All cells in the grid must be visited exactly once,using many paths,all starting in the arrows.A path can move only into the cell that is pointed by the arrow,and then moving through the edges into connected cells,horizontally or vertically. A path can visit only either 4 or 5 cells.
Rules:All cells in the grid must be visited exactly once,using many paths,all starting in the arrows.A path can move only into the cell that is pointed by the arrow,and then moving through the edges into connected cells,horizontally or vertically. A path can visit only either 4 or 5 cells.
Thursday, January 12, 2012
The Lake - hard
Saturday, January 7, 2012
Masyu
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