It is believed that tolerance tests produce great results. This is a loop/path genre that combines a maze-like clue style with the usual loop. If the LITS variant was an aesthetic low, this puzzle makes me (and I hope the consumer too) only happier.
The lone and tested soul inhabiting Puzzlerium is now handed another tolerance test - the task of completing a dangerous trek - while abiding by a set of constraints. As he crosses each terrain, the terrains grow longer, and the trek murkier, so to speak. Is help in sight? Read on to know what the constraints are.
Rules: Draw a loop that visits all but one of the outlined regions (terrains). Which region will be left unvisited will have to be determined as a part of the solve. The loop cannot intersect itself or pass through a cell more than once. The loop also cannot pass through a region more than once. Along the path of the loop, the loop has to use consecutively increasing number of cells in each subsequent region visited, like 1, 2, 3, 4... and so on upto N-1 and then back to the first region, where N is the number of regions. Bold edges can't be crossed through when both cells on either side of the edge are in the same region.
About Tolerance Trek: Invented by Anurag Sahay in 2020, Tolerance trek debuts with this post.
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